Playable on itch.io, Click here
Unity Engine | C# | Git | PC & Nintendo Switch
Play as a tiny, adorable, bouncy strawberry looking to escape from a traditional bakery. Using kitchen utensils and cake toppings, climb giant, delicious cakes and pastries as you bounce your way towards freedom: the window.
💻 I worked in many areas of the game, such as Player Controller, UI implementation, gamefeel and juiciness features.
💻 I worked in many areas of the game, such as Player Controller, UI implementation, gamefeel and juiciness features.
My Contributions
Player Controller Prototyping
🍓 Designed and implemented an early movement prototype for the player character, which was later refined and mixed with other developer contributions.
UI Integration
🍓 Integrated the UI design and assets provided by the UX Designer and UI Artist, ensuring seamless implementation and maintaining artistic consistency.
Squash & Stretch Deformation Tool
🍓 Developed a custom deformation tool for squash & stretch animations, used on both the player character and various props, enhancing the game’s visual expressiveness.
Haptic Feedback & Game Feel
🍓 Leveraged Nintendo Switch HD Rumble to create deep haptic feedback, allowing players to feel character movements, environmental interactions, and physics-based impacts more immersively.
Nintendo Switch Optimization & Builds
🍓 Managed Nintendo Switch-specific builds, ensuring performance optimization and stability for the hardware’s limitations.



