Unity Engine | C# | Git | PC & Nintendo Switch
Help a man fight his depression for four days. Each choice impacts the end.
💻During the 5 days of development, I took the lead and implemented the narrative system allowing multiple endings, dialogue choices, and mini-games with multiple outcomes.
💻During the 5 days of development, I took the lead and implemented the narrative system allowing multiple endings, dialogue choices, and mini-games with multiple outcomes.
My Contributions
Narrative System Architecture
☕ Designed and implemented a dynamic narrative system that enables multiple endings based on player dialogue choices.
UI & Dialogue System Implementation
☕ Developed a user-friendly UI and an interactive dialogue system that ensures smooth reading flow and choice-based progression.
Mini-Game Development
☕ Added an interactive mini-game to diversify gameplay mechanics and enhance player engagement.
Android Build & Optimization
☕ Managed the Android build, ensuring compatibility, performance, and smooth touchscreen interactions.

