Unity Engine | C# | Git | PC & Mobile
THE FIRST PLAY TO LEARN GAME
BASED ON THE THEME OF AFRICA
BASED ON THE THEME OF AFRICA
Tariq is from the Maghreb, Nia is a mixed-race woman from the Caribbean, and Jimetsu is a young man from Central Africa.
Their journey is filled with obstacles and learning experiences!
https://munemjo.com/
Their journey is filled with obstacles and learning experiences!
https://munemjo.com/
💻I was responsible for developing a prototype based on a Trading Card Game Template Project to create a Minimum Viable Product (MVP).

My Contributions
Trading Card Game Mechanics Implementation
🃏 Implemented key gameplay mechanics such as Mulligan, Card Effects, and a Turn System.
Trading Card Game Mechanics Implementation
🃏 Redesigned and integrated the UI elements, including cards, menus, and the game board, ensuring a polished and user-friendly interface.
Trading Card Game Mechanics Implementation
🃏 Ensured the correct integration of all assets into the game, aligning with the UX Designer's layout and maintaining the UI Artist's visual direction for a cohesive and polished experience.
Trading Card Game Mechanics Implementation
🃏 Developed a custom tool that allowed Game Designers to effortlessly import and manage card data in the engine by simply providing a CSV file. This tool automatically created or updated Scriptable Objects, card prefabs, and in-scene GameObjects based on the data, streamlining the workflow and eliminating manual data entry.
